Join / Forgotten your password?
 
HomeFeaturesStoreForumsWikiWorkshopsJobsPortfolioGalleryEvents Members
 
> CGPortfolio Home       > About CGPortfolio       > Intro Video      > Create Portfolio      > Manage Portfolio       > Browse       > Search       > Help     
 
Richard Smith
miasmaswitch



Location:
United Kingdom

Member Since:
July 2002

Last Updated:
21 June 2007

Portfolio Views:
966
Chosen as Favorite:
2
Groups:
Advanced Search
galleryaboutblogguestbook
Bato
3ds max, Maya, VRay, ZBrush
June 2007


 Share This 
   
Bato of Ghost in the Shell. Personal project to translate a 2D character into 3D. Organic parts modelled with ZBrush, clothing modelled with CPS in Maya, mechanical parts modelled with NURBS in Maya. Rendered with VRay in 3DS Max.

 
  Richard Smith's Personal Network